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www.edutopia.org/blog/using-gaming-principles-engage-students-douglas-kiang

This article discusses strategies used by game designers for engaging learners that can be effectively applied in the design of classroom instruction. It distills what makes game-based learning fun and how to transfer those design principles to a variety of classroom learning experiences. For example, building in opportunities for choice, feedback, and creativity can help to engage students and challenge them to persist in their learning.

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